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≫ [PDF] Gratis iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books

iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books



Download As PDF : iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books

Download PDF iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books

Make Delightful Animations with Swift!

There’s no denying it creating animations is one of the most enjoyable parts of iOS development.

Animations are fun to create, they breathe life into your user interface, and they make your app a delight to use.

In this book, you’ll learn about iOS animation in Swift from beginning to advanced through a series of hands-on tutorials and challenges, that make your app look and feel great.

Who This Book Is For

This book is for intermediate to advanced developers, who already know the basics of iOS and Swift development and want to dive deep into animations.

Topics Covered in iOS Animations by Tutorials

  • View Animations Start with the basics by learning how to animate views size, position, color, and more.
  • Springs Make your animations bounce with realistic spring behavior.
  • Transitions Add subtle transitoins when you add or remove subviews.
  • Keyframe Animations Learn how to make complex animations with precise multi-stage timing.
  • Animation and Auto Layout Learn how to animate with Auto Layout by animating constraints.
  • Layer Animations Dive deeper and use layer animation for more advanced techniques.
  • Shapes and Masks Learn how to use shapes and layer masks for cool effects.
  • Gradient Animations Make moving gradients like the “slide to unlock” screen.
  • Stroke and Path Animations Animate lines moving over time along a path.
  • 3D Animations Rotate, translate, and scale your layers over time in three dimensions.
  • And much more, including Particle emitters, frame animations, third party animation libraries, and more!

iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books

The best!

Product details

  • Paperback 414 pages
  • Publisher Razeware LLC; 3 edition (December 27, 2016)
  • Language English
  • ISBN-10 1942878303

Read iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books

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iOS Animations by Tutorials Third Edition iOS 10 and Swift 3 edition raywenderlichcom Team Marin Todorov 9781942878308 Books Reviews


Great book on animations from the basics to more complex animations. I'm an intermediate developer and already in the first couple chapters I learned some creative ways to combine APIs I'm already familiar with to create some beautiful animations.
I am a subscriber to raywenderlich.com. There I completed Beginning iOS Animation video tutorials. Then I bought PDF version of this book. This book is amazing. It has all the concepts that anyone needs to do awesome animations. Nowadays all apps have similar functionality. If you want to standout from the crowd, having nice animations is the best option. I recommend this book to anyone who wants to learn iOS animations.
This book helped me a lot to implement custom transition for my app. It start with basic view animations, layer animations, constraint animations and more.
My favourite chapter is about View Controller Transition.
I suggest this book to anyone who wants to learn the animations and want to give personality to their app.
This book continues to be my greatest resource when it comes to making my apps come to life. Reading through the material and following along was really enjoyable and helpful. Even though I read through it completely, I still refer back to it whenever I need a refresher on view controller transitions, Auto Layout animations, or CALayer transformations. This book is a really great investment into making better apps and improving overall understanding of what is possible on iOS.
I was excited to find this book where I could learn how to level up my skills with Swift in iOS. I've always seen animations as a great way to polish a user interface. It was cool to learn how animations work well with Auto Layout so that my app scales across devices. I also enjoyed the deep dive into CALayers which helped me debug some animations. The book provides real starter projects in Xcode. Each project was helpful for me to practice and visualize the kinds of animations I could design into my own apps. My favorite little lesson was automating the creation of keyframes to animate an airplane taking off. The book is 329 pages, so get ready to focus for a while. Each chapter is laid out nicely and will provide nice stopping points along the way.
The best!
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